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The MineField Relay - part of my 'Minefield Series'....
- Two teams
- X amount of cones (i've gone for 10) to act as mines.
Players take it in turn to dribble from the starting blocks towards the minefield as fast as possible with close control of the ball at all times.
They then dribble through the minefield making sure NOT TO TOUCH ANY CONES.
Once they make it through they dribble round the far cone, and once more dribble through the minefield and then proceed to dribble back to the starting gate where they will stop the ball on the line, then their team-mate can go.
Rules:
- If a player touches a cone in the minefield with the ball (depending on age) they have to restart their go. If its young kids this obviously could be detrimental to their confidence depending on their mental maturity.
- If a player touches a cone in the minefield with the ball COMING BACK! they must leave the grid and dribble round the far cone and attempt it again! NOT THE START GATE CONE. (only on their way back tho)
Obviously this is a race, but care should be taken. As if its pure speed a player opts to use to complete his leg in the relay he could be sacrificing ball control and upon the minefield this could easily backfire, and by doing extra attempts would result in the players overall time being reduced. (This is an interesting point to watch out for and see if any players realise PACE isn't everything)
Progressions/Variations:
- This can easily be done as an individual dribbling session
- More cones can be added or multiply minefields
- Instead of coming back through, players can push on towards goal and attempt to score earning extra points or reductions in their overall time (-5 seconds if a goal is scored etc)
Enjoy Thanks for reading..
Zander
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